![]() Great endurance in fights - Brilliance Aura, Sorcs and Priests. ![]() Great Hero Combos - AM/MK/PALA and MK/BLM/PALA particularly Militia Creeping - on most maps you basically start with lvl 2. Tough early game, susceptible to harass and cheese. ![]() Easiest armies to micro, at least on higher levels of play. Has the most unit and tactical variety. Most limited in tactics (note: not the same as strategies). Hardest army to micro, at least on higher levels of play. Base build knowledge may be the most necessary for Orc (burrows, T2 building cancels, trapped units). ![]() Blademaster is low risk/high reward, and can punish misplays much moreso than other heroes. Has the most versatile cookie-cutter strat (BM + SH + raiders + walkers). Often requires managing two bases & constant unit production. Has the most strategic options/playstyles. I'll try to give some over-arching pros/cons for each race. ![]()
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